And here are the categories for this years demo competitions:
High-End Platform Competitions
Low-End Platform Competitions
Oldskool Platform Competitions
Compo Machines
- Machines not listed here have to be brought along by the contributers to prove that the entry runs on the specific machine
- Entries for machines we cannot provide have to be contributed as DIVX/XVID. If you don't know how to record your entry, we can help you. Please make sure to contact us soon enough, so we don't have to mess with our timetable.
- We can provide the following compo machines:
- PAL C64 (Old & New SID) with Retro Replay and 1541-II Floppydrive
- PSOne, PAL with Modchip
- PS2, PAL with Modchip
- Dreamcast, PAL and Japanese
- Compo PC specs will be announced as soon as possible
- The entries have to be delivered as single .lzh or .zip file
- To avoid issues with the beam-system, the maximum resolution is 1024 x 768
- Installation routines are forbidden. Unpacking your contribution into a directory and starting the executable have to be the only things necessary to get your production to work.
- all custom libraries have to be provided with your production and they have to reside in the same directory
- Any custom libraries count into the filesize limit!
- pressing either the right mouse button or ESC has to end the demo instantly.
- Amiga PPC, Dreamcast, Gamecube, Mac, PC, PS2, PSP, Xbox, Xbox 360
High-End Demo
- maximum size 16MB (16777216 bytes) archived (zip or rar) including all files (readme etc...)
- runtime limit: 15 Minutes
High-End 64k Intro
- filesize limit: 64kb uncompressed
- runtime limit: 15 Minutes
High-End 4k Intro
- filesize limit: 4kb uncompressed
- runtime limit: 10 Minutes
- The entries have to be delivered as single .lzh or .zip file
- To avoid issues with the beam-system, the entries will be prerecorded using a professional scanconverter
- AMiGA (AGA), AMiGA (ECS/OCS), Atari ST(e), Atari Falcon, Atari TT, iPOD, Mattel Intellivision, all kinds of Mobile Phones, PSOne, N64, Gameboy Advance, Gamepark 32, SEGA Mega Drive/Gensis, SNES/Super Famicom,
Low-End Demo
- maximum size 16MB (16777216 bytes) archived including all files (readme etc...)
- runtime limit: 15 Minutes
Low-End 64k Intro
- filesize limit: 64kb uncompressed
- runtime limit: 15 Minutes
Low-End 4k Intro
- filesize limit: 4kb uncompressed
- runtime limit: 10 Minutes
- Apple II GS, Amstrad CPC, Atari XL, Commodore VIC20/VC20 and VC10, C64, C65, C128, C16, C116, Commodore Plus/4, Gameboy, Gameboy Color, Gamegear, NES/Famicom, MB Vectrex, Oric, Sega Master System, Sinclair ZX Spectrum, Thomson MO5E, Thomson TO7
Oldskool Demo
- filesize limit: one standard media (two disksides where available; flash cards are allowed)
- runtime limit: 10 Minutes
Oldskool 4k Intro
- maximum size is 4096 bytes (C64: 16 blocks and 32 bytes). The production must be a single file. (Noters are OK).
- runtime limit: 5 Minutes
- the intro has to be started via RUN or Autostart - no SYS XXX required.
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